To my myriad of readers, my 2010 quest may not come as a complete surprise, given that I've already mentioned it a few times, and that it is that part of my 2009 quest that I failed to complete. Or even get off the ground really.
My goal this year is to produce a workable, playable, enjoyable board game. I'm not talking about getting it published - though that is a future goal. I'm talking about developing a working prototype with a board, pieces, cards, and rules.
Preferably I'd like to work at it and get it on the table for multiple play tests with interested/bribable folk.
I'm not starting completely from scratch, however. I do have quite a few pages of thoughts, ideas, scribbles and diagrams to work from. It's been slowly cobbled together over the last two or three years, and has already seen a number of changes from my original concept. No doubt it'll see some more as I discover what works and what doesn't.
Now I'm not going to give out any info about the game here. Not yet anyway. I'm intending to keep a diary of the progress that will one day see itself in the pages of this blog, and I may decide to post thoughts/snippets of the game here as I go.
Ultimately, I see this quest as the next step in my evolution as a gamer. Here's hoping I don't develop some hideous mutation and slide into extinction.